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Category Archive

Using Unity assets in Unreal and other game engines

John10/12/2024Unity, Unreal

Unity’s EULA allows you to use compatible assets in other media, including in other game engines.

How to fade audio in Unity: I tested every method, this one’s the best

John29/08/2019Unity

Fading audio in Unity often seems to get over complicated, so I tested all of the methods to work out which one was the best. Here’s what I found out.

Terrain Footsteps in Unity (how to detect different textures)

John26/08/2019Unity

Learn how to use dynamic footsteps on terrain, how to detect a texture mix at position and use it to swap out footstep SFX.

VR Sound Design in Unity (Getting Started Guide)

John01/08/2019Unity

Learn how to set up Ambisonic Audio and Spatial Audio in Unity to create immersive audio for VR games.

Unity Audio Tutorial Series: Adding Sounds to the Sun Temple

John04/03/2019Unity

Join me as I create all of the music and sound effects for the Sun Temple asset in Unity in my audio-design video tutorial series.

How to Queue Audio Clips in Unity (the Ultimate Guide to PlayScheduled)

John17/08/2018Unity

Learn How to queue up Audio Clips (seamlessly), make dynamic music & beat-match audio in my ultimate guide to PlayScheduled in Unity.

The right way to make a volume slider in Unity (using logarithmic conversion)

John06/06/2018Unity

A simple method for creating a UI volume control in Unity that actually works: using a slider and a simple logarithmic conversion.

Recent Posts

  • Using Unity assets in Unreal and other game engines
  • How to fade audio in Unity: I tested every method, this one’s the best
  • Terrain Footsteps in Unity (how to detect different textures)
  • VR Sound Design in Unity (Getting Started Guide)
  • Unity Audio Tutorial Series: Adding Sounds to the Sun Temple
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